Hi, I'm Connor :)
I am a 3D / VFX Artist from Munich. Currently, I am specializing in real-time rendering with Unreal Engine 4. Besides I'm working on my skills in Autodesk Maya and Substance Painter. But there is so much more to know about me, just get in contact or visit me on LinkedIn.
Since 06.2020
03.2017 - 04.2018
Working Student at Chimera Entertainment
3D Artist at Fish Blowing Bubble (Feature Film)
10.2018 - 02.2022
​​​​​​​10.2015 - 07.2016
09.2012 - 07.2015
​​​​​​​Study at the Bavarian Academy for TV (Diploma)
High School BSDGG Bremerhaven​​​​​​​
Unreal Engine 4
Autodesk Maya
Foundry Modo​​​​​​​​​​​​​​
Substance Painter
Adobe CC
Basics in Programming