Hi, I'm Connor :)
I am a Level Designer / 3D Artist from Munich with a passion for great games. I focus on Blender, Substance Painter and Unreal Engine 5, to develop games from the first concept to the final level. But there is so much more to know about me, just get in contact or visit me on LinkedIn.
Experience
since 06.2022
06.2020 - 03.2022
03.2017 - 04.2018
Junior Level Designer at Ubisoft Mainz
Working Student at Chimera Entertainment
3D Artist at Fish Blowing Bubble
Education
10.2018 - 04.2022
10.2015 - 07.2016
Study at the University of Applied Sciences Augsburg (B.A.)
Study at the Bavarian Academy for TV (Diploma in VFX)
Skills
Unreal Engine 4
Foundation Blender
Autodesk Maya
Foundry Modo
Substance Painter
Adobe Photoshop
Basics in Visual Programming