Hi, I'm Connor :)
I am a Level Designer / 3D Artist from Munich with a passion for great games. I focus on Blender, Substance Painter and Unreal Engine 5, to develop games from the first concept to the final level. But there is so much more to know about me, just get in contact or visit me on LinkedIn.
since 06.2022
06.2020 - 03.2022
03.2017 - 04.2018
Junior Level Designer at Ubisoft Mainz
Working Student at Chimera Entertainment
3D Artist at Fish Blowing Bubble
10.2018 - 04.2022
​​​​​​​10.2015 - 07.2016
​​​​​​​Study at the Bavarian Academy for TV (Diploma in VFX)
Unreal Engine 4
Foundation Blender
Autodesk Maya
Foundry Modo​​​​​​​​​​​​​​
Substance Painter
Adobe Photoshop
Basics in Visual Programming