Hi, I'm Connor :)
I am a 3D / VFX Artist from Munich. Currently, I am specializing in real-time rendering with Unreal Engine 4. Besides I'm working on my skills in Autodesk Maya and Substance Painter. But there is so much more to know about me, just get in contact or visit me on LinkedIn.
Experience
Since 06.2020
03.2017 - 04.2018
Working Student at Chimera Entertainment
3D Artist at Fish Blowing Bubble (Feature Film)
Education
10.2018 - 02.2022
10.2015 - 07.2016
09.2012 - 07.2015
Study at the University of Applied Sciences Augsburg (B.A.)
Study at the Bavarian Academy for TV (Diploma)
High School BSDGG Bremerhaven
Skills
Unreal Engine 4
Autodesk Maya
Foundry Modo
Substance Painter
Adobe CC
Basics in Programming